<?xml version="1.0" ?><map height="18" tileheight="32" tileset="tiles/prison" tilewidth="64" width="12">
<layer z="0">
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</tiles>

<!-- A whole lot of bars for the cells. -->
<staticobject isox="64" isoy="61" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>
<staticobject isox="64" isoy="76" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>

<staticobject isox="64" isoy="109" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>
<staticobject isox="64" isoy="124" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>

<staticobject isox="64" isoy="157" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>
<staticobject isox="64" isoy="172" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>

<staticobject isox="136" isoy="61" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>
<staticobject isox="136" isoy="76" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>

<staticobject isox="136" isoy="109" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>
<staticobject isox="136" isoy="124" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>

<staticobject isox="136" isoy="157" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>
<staticobject isox="136" isoy="172" mask="masks/bars.png" name="bars" sprite="sprites/bars.png"/>

<!-- The way back to the cell Aelaan was in. -->
<area tilex1="4" tiley1="0" tilex2="8" tiley2="1">
import party
import annchienta
partyManager = party.getPartyManager()
partyManager.changeMap(&quot;locations/prison/cell.xml&quot;, annchienta.Point( annchienta.TilePoint, 3, 4 ) )
</area>

<!-- The way to the maze. -->
<area tilex1="11" tiley1="14" tilex2="12" tiley2="16">
import party
import annchienta
partyManager = party.getPartyManager()
partyManager.changeMap(&quot;locations/prison/maze.xml&quot;, annchienta.Point( annchienta.TilePoint, 3, 29 ) )
</area>

</layer>

<onload>
import annchienta
import battle
battleManager = battle.getBattleManager()
annchienta.getAudioManager().playMusic(&quot;music/prison.ogg&quot;)
annchienta.getVideoManager().setClearColor(0,0,0)
battleManager.enemiesInMap = [&quot;spider&quot;, &quot;worm&quot;]
battleManager.battleBackground = &quot;images/backgrounds/prison.png&quot;
</onload>

</map>
